reverse engineering dreadmyst with SFML 3.0 so the people get a server
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Updated
Mar 1, 2026 - C++
reverse engineering dreadmyst with SFML 3.0 so the people get a server
SFML-based Conway's Game of Life simulation in C++
It's about learning how to develop a game with SFML3 and trying to build a minigame from Undertale as an endless bullet hell version.
SFML 3 Game Template Project
Ecosystem Simulation Engine – Modular framework for ecosystem simulations with ECS architecture and real-time visualization.
[Fork of eXpl0it3r/sfMidi, updated to work with SFML3.0.] sfMidi is a static library for playing MIDI files with SoundFont 2 in SFML.
A small and fun mini game where you can defeat the king and his underlings, becoming the conqueror.
A blank solution setup for SFML 3.0.0 development
Since I really want to get into game development, I want to start with cloning smaller games, and actually finishing them. I will use the SFML Library for now as I am more used to it, but maybe I will dabble into other libraries as well at other points (or for other projects).
A Tetris clone built from scratch in modern C++17 and SFML 3. A 2nd-semester solo Object-Oriented Programming (OOP) project.
My attempt at making a 2D particle collision simulator. I intend on updating this repository from time to time to reflect my growth as a low-level/C++ developer.
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