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67 repositories
- Ray tracing examples and tutorials using VK_KHR_ray_tracing
vk_gltf_renderer
PublicVulkan ray tracing glTF 2.0 renderer — RTX path tracer with PBR materials, AI denoising (DLSS, OptiX), and scene editing. NVIDIA open-source sample.nvpro_core2
PublicA comprehensive collection of modular libraries for high-performance graphics developmentvk_tessellated_clusters
PublicSample for adaptive triangle tessellation in ray tracingvk_video_samples
Publicvk_minimal_latest
Publicgpu_bandwidth_bonanza
Publicvk_lod_clusters
PublicSample for cluster-based continuous level of detail rasterization or ray tracingvk_mini_samples
Publicvk_gaussian_splatting
PublicAdvanced viewer implementing several rendering methods for 3D gaussians using Vulkan APIvk_slang_editor
Publictinygltf
Publicvk_animated_clusters
PublicSample that uses VK_NV_cluster_acceleration_structure to animate meshes for ray tracingnvtt_samples
Publicbuild_all
Publicvk_denoise_dlssrr
PublicExample of integrating the DLSS RR denoiser into a Vulkan applicationvk_memory_decompression
Publicnvpro_core
Publicshared source code and resources needed for the samples to runstb
Publicvk_denoise_nrd
PublicIntegration of NRD into a Vulkan applicationxr_multi_gpu
Publicgl_render_vk_ddisplay
Publicnv_cluster_lod_builder
Public archivenv_cluster_builder
Public archivevk_raytrace
Public archiveRay tracing glTF scene with Vulkangl_vk_async_copy
Publicvk_partitioned_tlas
Publicvk_toon_shader
Public
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