'Environment' is an ambiguous reference between 'Godot.Environment' and System.Environment
#624
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Are you referencing the Looking at the C# script in Rider, it does say that it's referencing the Godot If you swap the |
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Yes it does. |
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Hi, I have a functional project using phantom camera, I just switched to the .NET version of the engine and am met with the following error:

It seems that in

addons/phantom_camera/PhantomCamera3D.csthe environment is shadowed. Do I need to reinstall PhantomCamera to some other version in order to have it be compatible with .net?Beta Was this translation helpful? Give feedback.
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