How to configure camera to follow satellite and keep looking at Earth in 3D scene #615
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I'm creating a 3D scene where a satellite orbits around the Earth, and I want to set up the camera to follow the satellite's movement while constantly facing the Earth (to simulate the perspective of the satellite observing the Earth). |
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What does the Does that look correct? |
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What does the
Viewfinder(the bottom editor tab that saysPhantom Camera) show in the editor before you run the scene?Does that look correct?