You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
3. Make your changes following the [UE Coding Standard](https://dev.epicgames.com/documentation/en-us/unreal-engine/epic-cplusplus-coding-standard-for-unreal-engine)
10
+
4. Run `Verify.ps1` locally (requires UE5.4 and the RuntimeAssetImportSample project)
11
+
5. Open a pull request
12
+
13
+
## Code style
14
+
15
+
This project follows the Epic C++ Coding Standard. A `.clang-format` file is provided for automatic formatting.
16
+
17
+
## Running tests
18
+
19
+
See [README.md](README.md) for test instructions.
20
+
21
+
## Issues
22
+
23
+
Please use [GitHub Issues](https://github.com/metyatech/RuntimeAssetImportPlugin/issues) for bug reports and feature requests.
0 commit comments