Skip to content

Possible bug in glow-trails0.slang #869

@omx5o

Description

@omx5o

It appears to me that there is a bug in the vector-glow shader.

In the file glow-trails0.slang is the line:

float luma   = (frame.rrr * yiq_mat).r;

I believe that frame.rrr should be frame.rgb to calculate the correct luminance based on the rgb values.

This certainly improves the shader for me.

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions