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godot.json
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42 lines (42 loc) · 956 Bytes
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{
"type": "object",
"properties": {
"request": {
"type": "string",
"enum": ["launch", "attach"],
"default": "launch"
},
"project": {
"type": "string",
"description": "Path to the Godot project"
},
"platform": {
"type": "string",
"enum": ["host", "android", "web"],
"description": "Platform that the project will run on",
"default": "host"
},
"device": {
"type": "integer",
"description": "Android device ID"
},
"host": {
"type": "string",
"default": "127.0.0.1"
},
"port": {
"type": "integer",
"default": 6006
},
"playArgs": {
"type": "array",
"description": "Command line arguments to pass to instance(s)"
},
"scene": {
"type": "string",
"default": "main",
"description": "Possible values: main, current, or path to a custom scene"
}
},
"required": ["request"]
}