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Welcome!

This code goes with a series of tutorials I am wrting on my blog FenchurchTech.com. My goal with these tutorials is to build a breakout-style block breaker game. I selected LibGdx as my game framework for two reasons. First, at least for me it more accessible than Unity. Secondly, deploying the final game was easier than using a framework like PyGame. Being able to generate mobile and desktop versions of a game off a single set of core files was big for me. com.

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Looking for a branch to match up with a specific tutorial? Here is a list of how they match up.